# Senior Engineer, Graphics at Scopely

- Company: Scopely
- Status: Open
- Workplace: Hybrid
- Location: GB - United Kingdom
- Level: Senior
- Discipline: Engineering
- Employment: Full-time
- Posted: 2026-11-09
- Skills: Slate Portfolio
- Apply: https://job-boards.greenhouse.io/scopely/jobs/5476966008?gh_jid=5476966008

## Description

We are looking for a Senior Graphics Engineer. This role can be based remotely in the UK, Ireland, Portugal, Spain or from our Barcelona hub on a hybrid basis . If you're open to working in any of these locations, there's no need to apply more than once. We'll discuss location preferences during the hiring process. We can support with visa sponsorship from any location. 
 We are looking for strong rendering expertise and a passion for delivering high-quality, high-performance visuals. You will work on real-time rendering features and optimizations that help our game look and run its best across a wide range of devices. 
 We are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey!
 At Scopely, we care deeply about what we do and want to inspire play, every day — whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily.
 What You Will Do
• 
 Develop and optimize real-time rendering features on mobile platforms using Vulkan (Android) and Metal (iOS).
• 
 Work with clustered/meshlet-based geometry systems, implementing GPU-driven visibility, culling, and LOD.
• 
 Integrate and refine modern rendering techniques such as clustered/tiled lighting, temporal anti-aliasing (TAA), and super-resolution (TSR).
• 
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More Scopely roles: https://deviantjobs.com/companies/scopely
