# Simulation Infrastructure at Genesis

- Company: Genesis
- Status: Open
- Workplace: Hybrid
- Location: London · Remote
- Level: Mid-level
- Discipline: DevOps & SRE
- Employment: Full-time
- Posted: 2026-09-07
- Skills: Python, Simulation, GPU
- Apply: https://jobs.ashbyhq.com/genesis/d57a59b9-ae1d-46ab-b2c4-a05b3e0f3daa

## Description

WHAT YOU’LL DO

 - Build core simulation-centered infrastructure for robotics model development, evaluation, and iteration.

 - Design scalable systems for creating, running, and managing diverse simulation workloads across tasks, environments, and robots.

 - Develop reusable environment frameworks, task interfaces, and tooling that make simulation workflows more reliable and observable.

 - Work with the policy training team to bridge the sim-to-real gap

 - Develop a real-to-sim pipeline in collaboration with the asset generation team

 - Collaborate with a team of driven individuals committed to building general-purpose Physical AI


WHAT YOU’LL BRING

 - Passion for your craft and demonstrated excellence in physics simulation engineering

 - Exceptional ownership and initiative: finding and solving problems independently

 - Extensive experience in physics simulation, with a preference for expertise in rigid body simulation and FEM

 - Insights and requests from a robotic researcher/engineer’s perspective for improving user experience

 - Proficiency in CUDA and GPU programming


BONUS POINTS

 - Built closed-loop or log-replay evaluation at scale.

 - Experience with robotics simulation tools such as genesis-world, Isaac Sim, MuJoCo, Newton, Drake, Gazebo, or similar platforms.

 - Experience with synthetic data, scene generation, asset pipelines, sim-to-real, or robotics benchmarks.

 - Experience with robot manipulation, mobile manipulation, humanoids, or embodied AI systems.

More Genesis roles: https://deviantjobs.com/companies/genesis
