# C++ Systems Engineer at Thunder Compute

- Company: Thunder Compute
- Status: Open
- Workplace: On-site
- Location: See post
- Level: Mid-level
- Discipline: Backend
- Employment: Full-time
- Posted: 2026-11-02
- Skills: C++, GPU
- Apply: https://news.ycombinator.com/item?id=50340438

## Description

Thunder Compute (YC S24) | C++ Systems Engineer | San Francisco (Onsite) | Full-time | Visa sponsorship | https://www.thundercompute.com We run a GPU cloud on systems software we built from scratch in C++. We're hiring for our systems engineering team; designing the distributed system behind what is essentially a hypervisor for GPUs. You'd report to Brian, our CTO (ex-Citadel Securities quant dev). Team is from Citadel Securities, Aquatic, Old Mission and AWS. Series A, $17.5M+ from Matrix and YC. Comp: $250–325K base, 0.1–0.3% equity, highly competitive profit-sharing bonus pool. Currently there are $3.3M in bonuses entering this pool tied to gross-profit milestones. Apply: https://jobs.ashbyhq.com/thundercompute/2efae53b-817c-43e7-9... If you're cracked at systems software and want to do something more meaningful than creating liquidity, reach out. More at https://www.thundercompute.com/careers . Mention HN when you apply.

More Thunder Compute roles: https://deviantjobs.com/companies/thunder-compute
