# Lead UX Designer - Star Trek Fleet Command at Scopely

- Company: Scopely
- Status: Open
- Workplace: Hybrid
- Location: IE - Ireland
- Level: Lead
- Discipline: Design
- Employment: Full-time
- Posted: 2026-10-12
- Skills: Live Games Portfolio
- Apply: https://job-boards.greenhouse.io/scopely/jobs/5448555008?gh_jid=5448555008

## Description

Scopely is looking for a Lead UX Designer to join our Star Trek Fleet Command team within our Live Games Portfolio division in Dublin on a hybrid basis.
 At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
 Star Trek Fleet Command is a standout success in the gaming industry. Launched in 2018, our in-house developed 4X Strategy MMO has continually evolved, earning its place as one of the top-grossing games on the market.
 What You Will Do
• Set design standards, best practices, and strategic UX vision for Star Trek Fleet Command, defining the craft direction across complex 4X systems.
• Own and champion complete, aspirational UX for new features and player experiences, transforming complex product requirements into intuitive, engaging flows.
• Build deep knowledge of the game to effectively step into the player’s shoes and ground your design decisions in real player perspectives and experiences.
• Find relevant references and comps, deconstructing them to uncover inspiration and common pitfalls.
• Visualise ideas by producing a range of design deliverables that communicate your thinking and design intent. This includes sketches, low to medium fidelity wireframes, user flows, and interactive UX prototypes.
• Identify weak points in designs, gaps in thinking

More Scopely roles: https://deviantjobs.com/companies/scopely
