Patreon

Software Engineer, Backend (Product Engineering)

San Francisco · Remote·$189K–256K

Engineering

Patreon is a media and community platform where over 300,000 creators give their biggest fans access to exclusive work and experiences. We offer creators a variety of ways to engage with their fans and build a lasting business including: paid memberships, free memberships, community chats, live video, and selling to fans directly with one-time purchases.

Ultimately our goal is simple: fund the creative class. And we’re leaders in that space, with:

  • $10 billion+ generated by creators since Patreon’s inception
  • 100 million+ free memberships for fans who may not be ready to pay just yet, and
  • 25 million+ paid memberships on Patreon today.

We’re continuing to invest heavily in building the best creator platform with the best team in the creator economy and are looking for a Software Engineer, Backend (Product Engineering) to support our mission.

This role is based in San Francisco and open to those who are able to be in-office 3 days per week on a hybrid work model.

About the Team

The Product Engineering team builds the experiences that help creators connect with their fans and grow lasting businesses on Patreon. We partner closely with Product, Design, Data, Research, and other engineering teams to deliver high-quality customer experiences. Our work spans multiple product areas, creating opportunities to learn new domains, solve backend challenges, and contribute across initiatives as priorities evolve.

About the Role

  • Own and deliver well-scoped backend projects from technical design through implementation, testing, launch, monitoring, and iteration
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