Roblox

Principal Software Engineer

San Mateo, CA, United States·$295K–345K

Software Engineering

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

The Observability team owns the entire stack of Telemetry, Distributed Tracing, and Logs, including instrumentation libraries, data processing pipelines, data storage, and the visualization UI. We provide the vital signs for our software components that subtend to our platform. We believe in user-centric strategy, and we are focused on making an impact for all the teams we support. As a Principal Software Engineer in the Observability team,

You will

  • Work with our business partners to determine the vision and roadmap, and lead the project execution end-to-end.
  • Focus especially on novel solutions to monitor AI/ML systems, covering the full AI/ML lifecycle and ecosystem
  • Take full ownership of existing observability infrastructure systems, making sure they are scalable, reliable and easy to use, and
Read the rest on careers.roblox.com